Blaster Master Maps
I made these maps recently, as a one-day project. First, I wrote a program to generate maps from the ROM; this was helped greatly by Benjamin Cutler's Blaster Master Level Format info. I used the palette from the first Google result for "nes palette", and rotated the maps by 2 squares on both axes. Aside from that, these maps are pretty much straight from the game.
Blaster Master has eight areas, each of which contains one side-view area, and one overhead-view area. (Though there is only one overhead section per area, it is split into nonconnecting parts accessed from different parts of the level.) Here are the maps:
Area 1 | Sideview | Overhead |
Area 2 | Sideview | Overhead |
Area 3 | Sideview | Overhead |
Area 4 | Sideview | Overhead |
Area 5 | Sideview | Overhead |
Area 6 | Sideview | Overhead |
Area 7 | Sideview | Overhead |
Area 8 | Sideview | Overhead |
If you want to download them, here's a zip file containing all sixteen maps.
I also drew arrows indicating (usually) the shortest route through the game; get of your tank when the arrows turn purple. If you don't know where to go, check these out!
Area 1 | Main area |
Overhead zone | |
To area 2 | |
Area 2 | Main zone |
Overhead zone | |
To area 3 | |
Area 3 | Main zone |
Overhead zone | |
Back to area 2 | |
Area 2 | Back to area 1 |
Area 1 | To area 4 |
Area 4 | Main zone |
Overhead zone | |
To area 5 | |
Area 5 | Main zone |
Overhead zone | |
To area 6 | |
Area 6 | Main zone |
Overhead zone | |
Back to area 5 | |
Area 5 | Back to area 4 |
Area 4 | Back to area 1 |
Area 1 | To area 2 |
Area 2 | To area 7 |
Area 7 | Main zone |
Overhead zone | |
Back to area 2 | |
Area 2 | To area 3 |
Area 3 | To area 8 |
Area 8 | Main zone |
Overhead zone |
If you want to download these, here's a zip file containing all thirty one annotated maps.
Anyway, the maps and this page are by Crystal Jacobs. I'm not a graphic designer, so excuse the terribleness of my webpages. :-)